A cross-promotional resource pack based on the Super Mario. The story in Mario games is pretty simple so I won’t even go there. Unlike Java Edition, however, the Xbox 360 Edition does not support player-made mods or custom maps.
SUPER MARIO 3D LAND MODS MOD
There are no extra modes, and once you beat the game it’s hard to have a reason to come back. This video shows all of the updated power-ups from the Super Mario 64 mod in Super Mario 3D Land for the Nintendo 3DS in 1080p/60 fpsMod created by NintendoG. I did find the graphics to look crisp and very pretty for a 3DS game, but they still look like Super Mario Galaxy and haven’t changed one bit, I’m bored of it. There are a few instances in levels where 3D will benefit you to see the level layout better, but just like most 3DS games, it’s just for flash, and not gameplay.
The 3D effects are pretty nice and work well here. It took over an hour to beat the final Bowser level. I really hated this, but at the last world, I found that I needed it because the game went from super easy to extremely difficult in no time flat. The enemies are easy to avoid, and if you die more than 5 times you get the White Tanooki suit which makes you invincible through the whole level, they basically just let you cheat your way through. Speaking of easy, the first 6 worlds are a breeze with nearly zero challenge. or the Koopa Twins, but they are all very easy. You work your way up to him then you just avoid his attacks until you get to the button that knocks him into lava. At the end of each world, you fight Bowser, but there’s no variety to it.